Invokers Tracker

Combat effects

Game icons and mechanics

All guides

31 of 31 effects

Periodic damage

Bleed

Periodic damage

Stackable MAX HP damage over time, ignoring DEF; skill-specific damage caps apply.

Burn

Periodic damage

Capped MAX HP damage over time, also affecting nearby allies of the target; ignores DEF.

Control

Stun

Control

Stops movement, attacks and passives; active cooldowns continue.

Freeze

Control

Incapacitates and pauses active cooldowns; incoming damage drops by 25%.

Shock

Control

Incapacitates and increases incoming damage by 25%; active cooldowns continue.

Chain

Control

Prevents movement, but allows skills. Invoking a Titan removes it.

Taunt

Control

Forces Combo Attacks against the caster.

Buffs

Regeneration

Buffs

Periodic healing; caster Skill Speed increases its tick frequency.

Shield

Buffs

Absorbs incoming damage before HP.

Immunity

Buffs

Each stack blocks one non-control debuff.

Willpower

Buffs

Each stack blocks one control debuff.

Invincibility

Buffs

Blocks damage and debuffs; duration cannot be extended.

Unkillable

Buffs

HP cannot drop below 1; duration cannot be extended.

Protection

Buffs

Redirects nearby allies' damage to the buff's recipient.

Evasion Up

Buffs

May dodge Combo Attacks, denying the attacker their mana gain.

Reflect Damage

Buffs

Returns part of incoming damage, ignoring the attacker's DEF.

Harden

Buffs

Reduces incoming damage by a percentage.

ATK Up

Buffs

Raises ATK by the skill's indicated percentage.

DEF Up

Buffs

Raises DEF by the skill's indicated percentage.

Debuffs

Heal Reduction

Debuffs

Weakens incoming healing; at 100%, healing restores no HP.

Disable

Debuffs

Locks active skills while their cooldowns continue.

Suppression

Debuffs

Locks the Ultimate, without preventing its mana gain.

Titanblock

Debuffs

Prevents Titan invocation, but not Titan Mana gain.

Mindworm

Debuffs

Disables susceptible passive skills.

Jinx

Debuffs

Blocks incoming buffs as specified by the skill.

Blind

Debuffs

May cause Combo Attacks to miss, denying their mana gain.

Weaken

Debuffs

Increases incoming damage, including Bleed and Burn.

Hex

Debuffs

Death under Hex prevents revival.

ATK Down

Debuffs

Lowers ATK by the skill's indicated percentage.

DEF Down

Debuffs

Lowers DEF by the skill's indicated percentage.

Block Revive

Debuffs

Applied at death to prevent revival.